Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
Blowout Sale! Save 79% on the Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) by Brand: Morgan Kaufmann at EMS Linux. MPN: Approx. 250 illustrations (100 in full c. Hurry! Limited time offer. Offer valid only while supplies last. Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in
This book brings the graphics programmer beyond the basics and introduces them to advanced knowledge that is hard to obtain outside of an intensive CG work environment. The book is about graphics techniques―those that don’t require esoteric hardware or custom graphics libraries―that are written in a comprehensive style and do useful things. It covers graphics that are not covered well in your old graphics textbook. But it also goes further, teaching you how to apply those techniques in real world applications, filling real world needs.
- Emphasizes the algorithmic side of computer graphics, with a practical application focus, and provides usable techniques for real world problems.
- Serves as an introduction to the techniques that are hard to obtain outside of an intensive computer graphics work environment.
- Sophisticated and novel programming techniques are implemented in C using the OpenGL library, including coverage of color and lighting; texture mapping; blending and compositing; antialiasing; image processing; special effects; natural phenomena; artistic and non-photorealistic techniques, and many others.
|Brand:||Brand: Morgan Kaufmann|
|Part Number:||Approx. 250 illustrations (100 in full c|
|MPN:||Approx. 250 illustrations (100 in full c|
|Item Weight:||3.66 pounds|
|Item Size:||1.46 x 9.5 x 9.5 inches|
|Package Weight:||3.66 pounds|
|Package Size:||7.48 x 1.34 x 1.34 inches|