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Artificial Intelligence for Games


Super Savings Item! Save 34% on the Artificial Intelligence for Games by Morgan Kaufmann Publishers at EMS Linux. MPN: 9780123747310. Hurry! Limited time offer. Offer valid only while supplies last. Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often


Product Description

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques.

"Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games).

Additional Information

Manufacturer:CRC Press
Brand:Morgan Kaufmann Publishers
Part Number:9780123747310
Publisher:CRC Press
Studio:CRC Press
MPN:9780123747310
EAN:9780123747310
Item Weight:3.69 pounds
Item Size:1.5 x 9.5 x 9.5 inches
Package Weight:4.01 pounds
Package Size:7.64 x 1.26 x 1.26 inches

Artificial Intelligence for Games by Morgan Kaufmann Publishers

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Artificial Intelligence for Games

Brand: Morgan Kaufmann Publishers
Condition: New
Lead Time: 1 - 2 Business Days
Availability: In Stock
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