Interactive Computer Graphics: A Top-Down Approach Using OpenGL (4th Edition)
Blowout Sale! Save 87% on the Interactive Computer Graphics: A Top-Down Approach Using OpenGL (4th Edition) by Addison Wesley at EMS Linux. Hurry! Limited time offer. Offer valid only while supplies last. Interactive Computer Graphics fourth edition presents introductory computer graphics concepts using a proven top-down, programming-oriented approach
Interactive Computer Graphics fourth edition presents introductory computer graphics concepts using a proven top-down, programming-oriented approach and careful integration of OpenGL to teach core concepts. The fourth edition has been revised to more closely follow the OpenGL pipeline architecture and includes a new chapter on programmable hardware topics (vertex shaders).
As with previous editions, readers learn to program three-dimensional applications as soon as possible. The Fourth edition focuses on core theory in graphics. Topics such as light-material interactions, shading, modeling, curves and surfaces, antialiasing, texture mapping, and compositing and hardware issues are covered.
|Item Weight:||0 pounds|
|Item Size:||1.48 x 9.4 x 9.4 inches|
|Package Weight:||3.15 pounds|
|Package Size:||8.1 x 1.4 x 1.4 inches|
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