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Introduction to 3D Game Programming with DirectX 11


Super Savings Item! Save 31% on the Introduction to 3D Game Programming with DirectX 11 by Brand: Mercury Learning Information at EMS Linux. MPN: black & white tables, figures. Hurry! Limited time offer. Offer valid only while supplies last. This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11.


Product Description

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. Includes a companion CD-ROM with code and figures.

eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.

Additional Information

Manufacturer:Mercury Learning & Information
Brand:Brand: Mercury Learning Information
Part Number:black & white tables, figures
Publisher:Mercury Learning & Information
Studio:Mercury Learning & Information
MPN:black & white tables, figures
EAN:9781936420223
Item Weight:3.1 pounds
Item Size:2 x 9 x 9 inches
Package Weight:3.13 pounds
Package Size:7.01 x 1.97 x 1.97 inches

Introduction to 3D Game Programming with DirectX 11 by Brand: Mercury Learning Information

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Introduction to 3D Game Programming with DirectX 11

Brand: Brand: Mercury Learning Information
Condition: New
Lead Time: 1 - 2 Business Days
Availability: In Stock
$49.95
$34.79
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