Login       My Wishlist
  My Cart
$0.00 / 0 items
 
EMS Linux
Utilizing the Best Tools With Linux
 
International Access
Global Shipping Options Available
Home About Us News Our Blog Our Catalog My Cart My Account Track Shippment Contact Us
  Our Catalog   Game Programming

Postmortems: Selected Essays Volume One


Super Savings Item! Save 31% on the Postmortems: Selected Essays Volume One by Altered Tuning Press at EMS Linux. Hurry! Limited time offer. Offer valid only while supplies last. Few game designers have shared as many lessons learned as Raph Koster. In a quarter-century of writings and talks, he has offered up game design


Product Description

Few game designers have shared as many lessons learned as Raph Koster. In a quarter-century of writings and talks, he has offered up game design lessons, online community theories, and candid self-evaluation.

This first volume of a three-book set of selected essays collects previously written postmortems and many brand new pieces. They are accompanied by historical material such as posts written for players, chat logs, speeches, design sketches, and more. The result is an inspiring historical look back at the development of virtual worlds.

These are the stories behind Ultima Online and Star Wars Galaxies, the story of the early art game Andean Bird and the story of the ambitious project Metaplace that aimed to build the Metaverse, including:

  • "A Story About a Tree," the classic piece from MUD days about whether our online bonds are real.
  • "The Ultima Online Resource System," a detailed design breakdown of the pioneering world simulation.
  • "A Jedi Saga," the popular tale of how an impossible design dilemma broke a world.
  • "Influences," a challenge to the game development community to pursue art.

Additional Information

Manufacturer:Altered Tuning Press
Publisher:Altered Tuning Press
Studio:Altered Tuning Press
EAN:9780996793742
Item Size:1.4 x 9.25 x 9.25 inches
Package Weight:2.87 pounds
Package Size:7.48 x 1.5 x 1.5 inches

Postmortems: Selected Essays Volume One by Altered Tuning Press

Buy Now:
Postmortems: Selected Essays Volume One

Brand: Altered Tuning Press
Condition: New
Lead Time: 1 - 2 Business Days
Availability: In Stock
$59.99
$41.75
You Save: 30%


Quantity:  

 


View More In Game Programming.

 


Have questions about this item, or would like to inquire about a custom or bulk order?


If you have any questions about this product by Altered Tuning Press, contact us by completing and submitting the form below. If you are looking for a specif part number, please include it with your message.

First Name:
Last Last:
Email Address:
Your Message:

Related Best Sellers


ean: 9781680502701, isbn: 1680502700,
You know what's even better than playing games? Programming your own! Make your own online games, even if you're an absolute beginner. Let your imagination come to 3D life as you learn real-world programming skills with the JavaScript programming lan...

ean: 9781484234914, isbn: 148423491X,
Learn how to take your existing knowledge of Ethereum and Solidity to the next level. Hone your development skills and become more familiar with the syntax of the Solidity language by working through well-tested, well-documented intermediate-level sa...

mpn: black & white illustrations, ean: 9781785286018, isbn: 1785286013,
Build professional 3D games with Unreal Engine 4's Visual Scripting system About This BookTake your game designs from inspiration to a fully playable game that you can share with the world, without writing a single line of code.Learn to use visual sc...

mpn: 823098478, ean: 9780823098477, isbn: 0823098478,
"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on arti...

mpn: 9780262028776, ean: 9780262028776, isbn: 0262028778,
The complex material histories of the Nintendo Entertainment System platform, from code to silicon, focusing on its technical constraints and its expressive affordances. In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of L...

mpn: 9780321929679, ean: 9780321929679, isbn: 0321929675,
Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user inter...

ean: 9780134597201, isbn: 0134597206,
Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games,...

ean: 9782377840304, isbn: 2377840302,
At a time when magic seems nothing more than a distant memory, when metal and technology reign supreme, a group of rebels rise up to oppose a demonic empire and the jester turned king. Final Fantasy VI reached the height of RPG greatness, straddlin...

ean: 9781940535111, isbn: 1940535115,
When Derek Yu released Spelunky for free in 2008, his roguelike-inspired platformer took the indie game community by storm with its combination of classic platform mechanics, extreme difficulty, and random level generation. Four years later, Spelunky...

ean: 9781593278533, isbn: 1593278535,
A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft.You've mined for diamonds,...



Privacy Policy / Terms of Service
© 2018 - emslinux.com. All Rights Reserved.