Programming 2D Games
Huge Savings Item! Save 15% on the Programming 2D Games by A K Peters/CRC Press at EMS Linux. Hurry! Limited time offer. Offer valid only while supplies last. A First Course in Game ProgrammingMost of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these
A First Course in Game Programming
Most of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are introduced, students learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game.
Enables Students to Create 2D Games
The text covers sprites, animation, collision detection, sound, text display, game dashboards, special graphic effects, tiled games, and network programming. It systematically explains how to program DirectX applications and emphasizes proper software engineering techniques. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available at www.programming2dgames.com.
|Manufacturer:||A K Peters/CRC Press|
|Publisher:||A K Peters/CRC Press|
|Studio:||A K Peters/CRC Press|
|Item Weight:||2.05 pounds|
|Item Size:||1 x 9.5 x 9.5 inches|
|Package Weight:||1.94 pounds|
|Package Size:||7.7 x 1.1 x 1.1 inches|