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Programming a Multiplayer FPS in DirectX (Game Development Series)


Blowout Sale! Save 67% on the Programming a Multiplayer FPS in DirectX (Game Development Series) by Charles River Media at EMS Linux. Hurry! Limited time offer. Offer valid only while supplies last. If you have experience with C++ and DirectX and have always wanted to program your own game, this is the book for you. Programming a Multiplayer FPS


Product Description

If you have experience with C++ and DirectX and have always wanted to program your own game, this is the book for you. Programming a Multiplayer FPS in DirectX takes you from the basic game design to a fully functioning game! All of the source code, assets, and tools are included- you just work through the tutorial-based chapters and watch the game come to life as you develop it. And as new features are added, you can begin playing with them to see them in action. Following a typical game development process, the book is separated into two distinct parts: Part One focuses on the design and development of the game engine, and Part Two concentrates on putting the game together using the engine. The theory has been kept to a minimum, so that you are following a hands-on approach and adding new functionality to your engine as you proceed. In the first part, you'll learn about the many facets of DirectX, C++, and object-oriented programming. You'll also learn how to design the engine and put the infrastructure into place. The next chapters will each add a new module to your engine including input, scripting, 3D rendering, sound, networking, and scene management. The second part covers the final development stages, including everything from game play to player management; it culminates with the complete multiplayer FPS game. Throughout the book you'll learn key topics that will bring you up to speed with industry proven techniques, while improving your confidence as a developer. And because DirectX is the most prevalent game development tool available, once you master this project, you'll have the skills you need to create a variety of games!

Additional Information

Manufacturer:Charles River Media
Brand:Charles River Media
Publisher:Charles River Media
Studio:Charles River Media
UPC:619587036373
EAN:9781584503637
Item Weight:2.01 pounds
Item Size:1.25 x 9 x 9 inches
Package Weight:2.43 pounds
Package Size:7.4 x 1.18 x 1.18 inches

Programming a Multiplayer FPS in DirectX (Game Development Series) by Charles River Media

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Programming a Multiplayer FPS in DirectX (Game Development Series)

Brand: Charles River Media
Condition: New
Lead Time: 1 - 2 Business Days
Availability: In Stock
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