Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology)
Huge Savings Item! Free Shipping Included! Save 13% on the Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology) by CRC Press at EMS Linux. MPN: 13208912. Hurry! Limited time offer. Offer valid only while supplies last. Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision
Of the many topics covered, a key focus is on spatial and object partitioning through a wide variety of grids, trees, and sorting methods. The author also presents a large collection of intersection and distance tests for both simple and complex geometric shapes. Sections on vector and matrix algebra provide the background for advanced topics such as Voronoi regions, Minkowski sums, and linear and quadratic programming.
Of utmost importance to programmers but rarely discussed in this much detail in other books are the chapters covering numerical and geometric robustness, both essential topics for collision detection systems. Also unique are the chapters discussing how graphics hardware can assist in collision detection computations and on advanced optimization for modern computer architectures. All in all, this comprehensive book will become the industry standard for years to come.
|Item Weight:||3.06 pounds|
|Item Size:||1.5 x 9.5 x 9.5 inches|
|Package Weight:||3.1 pounds|
|Package Size:||7.4 x 1.3 x 1.3 inches|