Game Programming - Super Savings! Save up to 32%
Super Savings! Up to 32% off on Game Programming at EMS Linux. Top brands include CRC Press, Preisz, Eric, O'Reilly Media, Brand: Morgan Kaufmann, Routledge, A K Peters/CRC Press, Focal Press, Delmar Cengage Learning, Editora Blücher, Apress, Rotovision, Ballistic Publishing, Facet Publishing, The MIT Press, Wiley, & Erleben, Kenny (EDT)/ Sporring, Jon/ Henriksen, Knud/ Dohlmann, Hendrik. Hurry! Limited time offers. Offers valid only while supplies last.
Virtual Reality: Concepts and Technologies
You Save: 26%
ean: 9780415684712, isbn: 0415684714,
4.3 out of 5 stars with 27 reviews
A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as ...
Video Game Optimization
mpn: 9781598634358, ean: 9781598634358, isbn: 1598634356,
"Video Game Optimization" describes a process for increasing the performance of a video game for better gameplay and visual experience. Very few game developers understand the process of optimizing an entire video game, yet learning the process is surpris...
Introduction to Implicit Surfaces (The Morgan Kaufmann Series in Computer Graphics)
By Brand: Morgan Kaufmann
ean: 9781558602335, isbn: 155860233X,
Implicit surfaces offer special effects animators, graphic designers, CAD engineers, graphics students, and hobbyists a new range of capabilities for the modeling of complex geometric objects. In contrast to traditional parametric surfaces, implicit surfa...
Digital Love: Romance and Sexuality in Games
ean: 9781138502895, isbn: 1138502898,
Scholars and professionals from all over the world, across experience levels and the gender and sexuality spectrum, share experiences and analysis of romance and sexuality in video games. Whether discussing casual sex in the Star Wars universe; anal...
Character Design for Mobile Devices
ean: 9780240808086, isbn: 0240808088,
Mobile gaming on cell phones and portable consoles is a huge business, and many characters have become design icons. However, the physical limitations of these small screens, and the technological challenges of different gaming platforms, mean that d...
Understanding Video Games: The Essential Introduction
ean: 9780415977203, isbn: 0415977207,
From Pong to PlayStation 3 and beyond, Understanding Video Games is the first general introduction to the exciting new field of video game studies. This textbook traces the history of video games, introduces the major theories used to analyze games s...
HISTORIA DEL DISENO EN AMERICA LATINA
sku: ESP_01_0005632, ean: 9788521204473, isbn: 8521204477,
Historia del Diseño en América Latina y el Caribe es una obra colectiva que ofrece un panorama del desarrollo del diseño industrial y del diseño gráfico abarcando el período de los últimos cincuenta años. El enfoque aquí presentado se caract...
Beginning RPG Maker VX Ace
mpn: 160 black & white illustrations, biograp, ean: 9781484207857, isbn: 1484207858,
Beginning RPG Maker VX Ace takes you through the process of using the RPG Maker VX Ace game development engine to create your very own role playing game. The book has been designed with the complete beginner in mind who has little to no experience wi...
Game Development and Simulation with Unreal Technology
You Save: 2%
ean: 9781138427624, isbn: 1138427624,
Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main ite...
Character Design for Mobile Devices
ean: 9782940361120, isbn: 2940361126,
"Character Design for Mobile Devices" is a unique look at the creative challenges of designing sprites and icons for mobile phones, portable games platforms, and computers, and at how the limits of designing for the smallest screens are the inspirati...
The Art of Oddworld Inhabitants
sku: GD-108-43-6924916, ean: 9781921002038, isbn: 1921002034,
The Art of Oddworld Inhabitants: The First Ten Years 1994 - 2004 is a high quality art book featuring the artistic journey of the legendary game company Oddworld Inhabitants from its first ten years - from Lorne Lanning's vision of the first Oddworld...
How to Cheat Adobe Animate CC
You Save: 32%
ean: 9781138707139, isbn: 1138707139,
4.9 out of 5 stars with 50 reviews
Would you rather take months to learn every tool, every feature, and every concept in Adobe Animate or start right now making your own creations with just a few steps? Myra Ferguson is teaming up with Chris Georgenes to help you create great animatio...
Game Character Modeling and Animation with 3ds Max
You Save: 6%
ean: 9781138427808, isbn: 1138427802,
4.6 out of 5 stars with 45 reviews
This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max. Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects u...
Preserving Complex Digital Objects (The Facet Preservation Collection 2)
mpn: illustrations, plan, ean: 9781856049580, isbn: 1856049582,
This groundbreaking edited collection explores the challenges of preserving complex digital objects such as simulations, visualisations, digital art and video games. Drawing on the outputs of the JISC-funded Preservation of Complex Objects (POCOS) sy...
Networking and Online Games: Understanding and Engineering Multiplayer Internet Games
You Save: 29%
ean: 9780470018576, isbn: 0470018577,
4.0 out of 5 stars with 38 reviews
The computer game industry is clearly growing in the direction of multiplayer, online games. Understanding the demands of games on IP (Internet Protocol) networks is essential for ISP (Internet Service Provider) engineers to develop appropriate IP se...
Physics Based Animation (Graphics Series)
mpn: 9781584503804, ean: 9781584503804, isbn: 1584503807,
The booming computer games and animated movie industries continue to drive the graphics community's seemingly insatiable search for increased realism, believability, ad speed. To achieve the quality expected by audiences of today's games and movies, ...
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